MP Snipervalley2 [Free For All, Team Deathmatch]
  A re-texturing and new structures were added to SniperValley (1.0) to make SniperValley 2 a worthy sequel of praise. There is now a curvy river at the bottom of the map, complete with a waterfall, rocks, and rope bridges. The overall quality of the level compared to 1.0 is much greater.
 
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MP Snipervalley [Free For All, Team Deathmatch]
  This is the first map I ever made. There are 2 levels of play; the lower level where players spawn, and the upper where more cover and pickups exist. The level is quite large and very detailed. It is primarily a sniper map, but other weapons exist and closer combat areas are laid out.
 
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N88TR'S FARCRY FILES - MP Maps 4
MP Troublemaker [Free For All]
  Straight from the DesignerMapPack 4.0 [Sunset], MP_Troublemaker is a very small map with limited pickups to heighten the intensity of the map.
 
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MP Troubledwaters [Free For All]
  Unrelated to Troublemaker, Troubledwaters is a u-shaped island complete with a sniper tower, cabins, dense jungles, abandoned ruins all mixed up in a relatively small island. The .CRY file is included if you want to see how I made the level.
 
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MP Shrimp [Team Deathmatch]
  A cut-down version of the unreleased singleplayer map I'm working on, SP_Tropix. The MP version is where the player would start out in the SP version, the island crescent. The SP version is obviously different but the MP version still has lush vegetation, the occassional merc structure, and tons of pickups. Red spawn on one side of the map, and Blue on the other. There are a few boats near both spawns if players want to rush over to the other side. Nearly all weapons are included in this map, including the RL and SniperRifle.

 
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MP Heavywake [Free For All]
  Nearly identical to MP_Overhead, with the exception that there are no longer large islands to obstruct the paths of the boats. And don't worry about hitting the edges of the map, there is plenty of sea room in this map.

 
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MP Abomination [Free For All]
  Mostly a sniper map from the outside, but there are plenty of opportunities to walk the paths unmolested from sniper fire. There are some boats for water combat or faster travel, with some huts, damageable fuel tanks, sniper towers, and two islands a fair distance from the main island which snakes around quite a bit. The two smaller islands house the RL, and some misc pickups. This map is very detailed and suited to higher-end machines.

 
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